import { GameData, Item } from "./data/data.ts"; import Container from "./Container.ts"; export default class Scene extends Container { #roomDescription: string; constructor(gameData: GameData) { super(gameData.items); this.#roomDescription = gameData.description; } look(): string { const itemsDescription = super.description(this.items); let description = this.#roomDescription; if (itemsDescription) { description += `\n\nThere is ${itemsDescription}`; } return description; } get(target: string): Item | null { const idx = this.items.findIndex(({ name }) => name === target); if (idx >= 0) { const item = this.items[idx]; this.items.splice(idx, 1); return item; } return null; } }