import { GameData, SceneProperties } from "../types.ts"; export const hall: GameData = { properties: { description: "It's very dark", items: [ { name: "flashlight", actions: { use: { args: { effect: "lit-by-flashlight", applyTo: "scene", result: "The flashlight is on.", reverseResult: "The flashlight is off.", reversible: true, }, type: "applyEffect", }, }, }, ], }, conditions: { effects: [ { name: "lit-by-flashlight", properties: { description: "You are standing in a big hall. There's lots of nooks, " + "crannies, and room for general testing. Aw yeah... sweet testing!", }, source: "player", }, ], }, };