import { GameData, SceneProperties } from "../types.ts"; export const hall: GameData = { properties: { description: "It's very dark", items: [{ name: "flashlight" }], }, conditions: { effects: [ { name: "lights-on", properties: { description: "You are standing in a big hall. There's lots of nooks, " + "crannies, and room for general testing. Aw yeah... sweet testing!", shortDescription: "You are in a big hall.", }, source: "player", }, ], }, };